Dodging Server

Want to report problems or bugs concerning the CTF Minsta+Hook Server? Here's the place.
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ArgeadGER[NFC]
Posts: 12
Joined: 18 Mar 2010, 21:35

Dodging Server

Post by ArgeadGER[NFC] » 19 Mar 2010, 16:54

Hey, I just wanted to say that Dodging doesent work on your CTF Server with the Dodging Mod. It works fine on your 1on1, but not on the CTF.

Oh and the Weapon-model there is the Standard Nex-model, is that on purpose?

Oh and the Vcall removepowerups doesent work.
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eL_Bart0
Posts: 109
Joined: 13 Mar 2010, 22:34

Re: Dodging Server

Post by eL_Bart0 » 19 Mar 2010, 17:36

It's normal, coz its not set up completly, yet =)
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ArgeadGER[NFC]
Posts: 12
Joined: 18 Mar 2010, 21:35

Re: Dodging Server

Post by ArgeadGER[NFC] » 20 Mar 2010, 12:53

Ok it works now, at least on the ground, but its not really dodging it like jumping very very far. Nice Sounds btw.

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Hypnosekröte
Posts: 333
Joined: 13 Mar 2010, 22:45

Re: Dodging Server

Post by Hypnosekröte » 20 Mar 2010, 13:02

dodging is a very relative appelation in the human event horizont :geek:
What do ya call a Toad's favorite soda?
Croaka-Cola!

Who is smarter, a chicken or a Toad?
A Toad of course.

How do you know?
Well, I've never heard of Kentucky Fried Toad!

ArgeadGER[NFC]
Posts: 12
Joined: 18 Mar 2010, 21:35

Re: Dodging Server

Post by ArgeadGER[NFC] » 23 Mar 2010, 20:49

Is Midair Dodging planned for the server? I think it would be fun :) , although the distance of air-dodging should be a bit shorter than ground-dodging.

ArgeadGER[NFC]
Posts: 12
Joined: 18 Mar 2010, 21:35

Re: Dodging Server

Post by ArgeadGER[NFC] » 18 Apr 2010, 11:16

To prevent flying with midair dodging, couldnt you leave the upward boost away? I guess this would mean making 2 dodging mods, 1 for the ground and for the air. I think it would enhance CTF gameplay.

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