Vote System

Want to report problems or bugs concerning the CTF Minsta+Hook Server? Here's the place.

Vote System

Postby ArgeadGER[NFC] » 17 Apr 2010, 19:55

I suggest that you enable simple majority for votes, because its not nice to loose votes even if theire 10:3 just because one vote was still needed, that kinda sucks.
Here a quote out of your server channel:


<dtg-ctf> <NFC xFimbultyrx> musst durch die durchsichtige scheibe bei der flagge schiessen
<dtg-ctf> <[LegionofCaps]Mr Iceblock> F1
<dtg-ctf> <[Legion of Caps]3Player1 Germany3> achso..kk
<dtg-ctf> <nesquick [NK]> this is insanity...
<lowtek> F2
<dtg-ctf> * the vote ended with timeout: 10:3 (11 needed), 0 didn't care, 7 didn't vote
<dtg-ctf> <[Legion of Caps]3Player1 Germany3> all f1!!!!!!!!
<lowtek> F2!!!
<dtg-ctf> * [Legion of Caps]3Player1 Germany3 calls a vote for "gotomap dance"
<dtg-ctf> <nesquick [NK]> 10:3 11 needed xD
<dtg-ctf> <[sh]lda17h {eof}> the voting mechanism sucks so much
<dtg-ctf> <It's Me .... |D.B|> lol why?
<dtg-ctf> <[LegionofCaps]Mr Iceblock> F1
<dtg-ctf> <[LegionofCaps]Mr Iceblock> F1!
<lowtek> F2!!
<dtg-ctf> <[sh]lda17h {eof}> because not voting counts as abstain..
<dtg-ctf> <It's Me .... |D.B|> lol
<dtg-ctf> <[Legion of Caps]3Player1 Germany3> f1!!!!!!!!!!!!
<dtg-ctf> * the vote ended with timeout: 10:2 (11 needed), 0 didn't care, 8 didn't vote
<dtg-ctf> <It's Me .... |D.B|> lowtek that isnt nice
<lowtek> :P
<dtg-ctf> <[Legion of Caps]3Player1 Germany3> .-....
<dtg-ctf> * It's Me .... |D.B| calls a vote for "gotomap dusty_v2"
<dtg-ctf> - part: [Legion of Caps]3Player1 Germany3 (80.130.175.180) CN: DE playing on ctf_switches players: 18/20
<lowtek> I hope you die in an Vulcano eruption
<dtg-ctf> <[LegionofCaps]Mr Iceblock> F1
<lowtek> ^^
<dtg-ctf> + join: [Legion of Caps]3Player1 Germany3 (80.130.175.180) CN: DE playing on ctf_switches players: 20/20
<dtg-ctf> <[LegionofCaps]Mr Iceblock> F1
<dtg-ctf> <[LegionofCaps]Mr Iceblock> F1!!!!!!
<dtg-ctf> <It's Me .... |D.B|> ^^
<lowtek> CTRL+ALT+DEL
<dtg-ctf> <Renat (The Badass Choob)> f1
<dtg-ctf> <It's Me .... |D.B|> that would be a warm moment :-D
<dtg-ctf> <AsgaR|D B|<#=> > lol It's Me .... |D.B|
<dtg-ctf> <[LegionofCaps]Mr Iceblock> Press this fucking button!!! F1!
<dtg-ctf> <nesquick [NK]> xD
<dtg-ctf> <[sh]lda17h {eof}> [ress F10 if you want to not see the votes
<lowtek> F11
<dtg-ctf> <AsgaR|D B|<#=> > [LegionofCaps]Mr Iceblock dodging mod?
<dtg-ctf> <It's Me .... |D.B|> some Help... you can find it next to ESC
<dtg-ctf> * the vote ended with timeout: 10:3 (11 needed), 0 didn't care, 7 didn't vote
<dtg-ctf> <[LegionofCaps]Mr Iceblock> ney, lieber nicht ;)
<dtg-ctf> <It's Me .... |D.B|> same again?
<dtg-ctf> * [Legion of Caps]3Player1 Germany3 calls a vote for "gotomap dance"
<dtg-ctf> <[Legion of Caps]3Player1 Germany3> f1!!!!
<lowtek> F3
<dtg-ctf> <It's Me .... |D.B|> lol
<dtg-ctf> <[LegionofCaps]Mr Iceblock> F1
<lowtek> F8
<dtg-ctf> <[sh]lda17h {eof}> this game will go for exactly 15 inutes
ArgeadGER[NFC]
 
Posts: 12
Joined: 18 Mar 2010, 21:35

Re: Vote System

Postby Hypnosekröte » 18 Apr 2010, 07:07

Yu but votespam suxx even more! We had some specialists who made a votecall on every startup on a map, that if no one did a reaction on the vote the map changed. And so often as he can. This interrupt the gameplay very much! Some cheatet to the votecall spam protection with reconnects and so on >_< There are many tricks. There are only these two modes atm. But maybe we do a servermod for it someday. I also red, that the developer of xonotic works on a new votesystem.
So this theme is not very discusable here. Only for DTG Members in internal board if its needed.

:orkenkeule:
What do ya call a Toad's favorite soda?
Croaka-Cola!

Who is smarter, a chicken or a Toad?
A Toad of course.

How do you know?
Well, I've never heard of Kentucky Fried Toad!
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Hypnosekröte
 
Posts: 333
Joined: 13 Mar 2010, 22:45

Re: Vote System

Postby ArgeadGER[NFC] » 18 Apr 2010, 11:13

:( Too bad.
ArgeadGER[NFC]
 
Posts: 12
Joined: 18 Mar 2010, 21:35


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